Guts Power #3


By Paul Jon Milnehttp://cargocollective.com/pauljonmilnehttp://gristtothemilne.blogspot.com/
So yeah, who would have thought that grad school would get in the way of writing more or less anything? Plus I'm dead lazy. Anyway yesterday I scanned a whole bunch of zine covers. I would promise that more reviews or coming, but if you read zines you know that promises of more timely content are a dime a dozen. And I mean, it's only been three months since the last time I posted a review...
This is the third issue of a pretty strange science fiction comic set in Scotland in the "future" of 2003 about unemployed people in a world where time is a mental construct, and even horrible monsters have to deal with bureaucracy. 
In this issue the bizarre possessed sentient Segway thing that exists has become a giant mutant thing, and the thee main characters have to take a train to Deadinburgh in order to get replacement parts. Of course, as most of them are broke this is harder than it first seems. Plus they have to deal with monsters, government agents who follow them, and horrible tourist shop owners with Australian accents who keep trying to sell them novelty swords and kilts. I told you it was weird.
I read the other two issues ages ago, but this one seems more coherent in it's narrative, though perhaps that's just because I now have a better grounding in what type of world this comic is set in. I do wonder what people with no understanding of Scottish slang/accents would make of this, as I'm pretty sure some of the dialogue ("This guy's a richt heid-the-baw...") would be completely impenetrable to them.